
Also, as a small bonus, you can transfer your save data from Tales of Symphonia to Dawn of the New World. Dawn of the New World may still be fun to play without having experienced Tales of Symphonia, but much of the story and humor will go over your head if you missed the first game. If you haven’t already played Tales of Symphonia, I highly recommend picking up the first game before embarking on this new quest. Most of the areas and characters in Dawn of the New World are carried over from Tales of Symphonia, so you will miss much of the story and the various inside jokes between characters if you didn’t play the first title.

Therefore, your enjoyment of the game is partly based on whether or not you played the first title. Before going into the details, it is important to note that Dawn of the New World is a sequel to Tales of Symphonia just as Final Fantasy X-2 was to Final Fantasy X.
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Dawn of the New World continues this legacy in many respects, but unfortunately, it falls short in a few key areas.

The Gamecube Tales of Symphonia is considered a classic because of its real-time fighting system, excellent character dialogue, great soundtrack, and its story full of real-world issues combined with aspects of Norse mythology. As a spinoff to one of the Gamecube’s most revered RPGs, Tales of Symphonia: Dawn of the New World had a lot to live up to.
